Fix Object Placement Controls

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Fix Object Placement Controls

Postby walshlg » Mon Feb 20, 2017 2:42 am

In most 3d graphics software, you can adjust what you are changing on an object: rotation, location and scale from within the same screen. Each of those changes the shape of the xyz handles (square for scale, colored circles for rotation, arrows for location) and you can have multiple handle types active at the same time.

In addition you can manipulate your viewpoint while in manipulation mode and change how you are using the handles even while intermixed changes in viewing angle and zoom. For example in Blender you hold the ctrl and middle mouse button to pan and the shift or no button to rotate the viewpoint not the model (all this is user specified in the preferences menu). You can also use clipping to look from within a model looking out; useful for placing an object within the wall of another.

Please make Ideamaker easier to use. Put all 3 axis handles on the object when in any manipulation mode. Allow quick changes between modes. DO NOT allow dragging the object by holding down the left mouse button because in ALL other software programs doing this moves the model in the visual plane you are viewing from NOT in XYZ.

You should not re-invent the wheel. These standards are uniform across Blender, Maya, Zbrush, 3dsMax etc etc. Pleaes adopt theses standards.

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