Page 1 of 1

and when you get the copperfil buffed right

Posted: Sun Mar 05, 2017 12:19 am
by swampy
filamentive copperpla 80% copper buffed and 1 coat ofclear laquer

Re: and when you get the copperfil buffed right

Posted: Sun Mar 05, 2017 12:21 am
by swampy
here some more

Re: and when you get the copperfil buffed right

Posted: Sun Mar 05, 2017 12:35 am
by walshlg
looks great!

Re: and when you get the copperfil buffed right

Posted: Tue Mar 07, 2017 10:24 pm
by bellatrixzen
That is very cool!

Re: and when you get the copperfil buffed right

Posted: Tue Mar 07, 2017 10:57 pm
by redUFO
That looks pretty cool. Did you print that at .10?

Re: and when you get the copperfil buffed right

Posted: Thu Mar 09, 2017 1:59 pm
by lami3d
Great work !

I'm going to test bronzefill and i just have a look to this model on thingiverse
The hat and the skull are 2 "parts" and it's not great, i think we can leave the hat if we pull hard.
I thought to union them in blender or something like that.

You print it as it is ? i was wondering if there's other way to solve these cases ?

Re: and when you get the copperfil buffed right

Posted: Thu Mar 09, 2017 2:26 pm
by lami3d
Ok, i am new in blender :)
maybe union is what the designer had to do because, i ungroup the the 2 parts to union them in blender and i've got the same result :lol:

Re: and when you get the copperfil buffed right

Posted: Thu Mar 09, 2017 7:17 pm
by lami3d
I have deleted the mesh inside the hat and fill the hole that remains at the bottom. i did the same with the "crater" on the top of the skull.
And then, the union is working and the model is in one piece. I did with blender and also meshmixer to test.

I thick a little bit the sides of the eyes because if you want it 50% or even 75%, S3D will ignore thin walls and leave some holes ( i find ideamaker better on this point because it manages to print a sigle wall when it's necessary...).
But, i had to do that manually... and there's a function in meshmixer that fix thickness (print-->repair parameter->fix minimum thcikness 1,00mm for exemple) but it has not corrected the both sides, only the right side eye... i change the thickness but it's not related.... i don't understand why. Or maybe, it's the limit of the software...

SkullHatMeshmixer.stl
(3.12 MiB) Downloaded 29 times

Re: and when you get the copperfil buffed right

Posted: Fri Mar 10, 2017 6:54 pm
by lami3d
20170310_182501[1].jpg

Re: and when you get the copperfil buffed right

Posted: Fri Mar 10, 2017 6:56 pm
by lami3d
on the left (50%), it's like out of the printer
on the right (70%), i've grinded it
i will let the right one outside tonight and finish it tomorow with a incolor coat...

Re: and when you get the copperfil buffed right

Posted: Wed Apr 19, 2017 11:47 pm
by gatorcsm
What settings did you get to work with your copperfill? Are you using a modified extruder or stock?

I've been playing with settings for months and can't get it to finish even a small job.

Chris

Re: and when you get the copperfil buffed right

Posted: Fri Apr 21, 2017 12:36 pm
by Billucas
Wow! Great result. Thanks for sharing us.